| “A” |
|
Letter worn on the jersey of the assistant team captain. |
| Assist |
|
Assists are awarded to the last two men to handle the puck immediately proceeding the goal. There is a maximum of two assists per goal |
| Boards |
|
The wall around a hockey rink measuring about 42 inches high and topped off by synthetic glass to protect spectators. |
| Breakaway |
|
A clear scoring opportunity where no defensive player is between the puck carrier and the goaltender. |
| “C” |
|
Letter worn on the uniform of the team captain. |
| Center Ice |
|
Area between the two blue lines; also known as the Neutral Zone |
| Clearing the Puck |
|
When the puck is passed, knocked, or shot away from the front of the goal net or other area. |
| Crease |
|
The blue semi-circular area in front of the net that denotes the goaltender playing area. Skaters may only enter the crease if the puck is there. |
| Defensive Zone |
|
The area between the goal line and the blue line. |
| Delay of Game |
|
This is called when a player purposely delays the game. It is commonly called when a goalie or defenseman shoots the puck into the stands without the puck deflecting off a skater or the glass. Delay of game also occurs when a player intentionally knocks a goalpost out of its stand (usually in an attempt to prevent a goal from being scored). |
| Delayed Offside |
|
An attacking player has preceded the puck into the offensive zone (Normally a case for offside), but the defending team has gained possession of the puck and can bring it out of their defensive zone without any delay or contact with an opposing player. |
| Delayed Penalty |
|
Whistle is delayed until the penalized team regains possession of the puck |
| Driving |
|
When a player exaggerates being hooked or tripped in an attempt to draw a penalty |
| Empty Net Goal |
|
A goal scored against and opponent that his pulled the goalie for an extra attacker in an attempt to tie the game. This typically happens late in the third period with under two minutes to play in the game |
| Face-Off |
|
The action of an official puck drop between the sticks of two opposing players to start play |
| Forecheck |
|
Forwards forecheck by hurrying into the opponent’s defensive zone to either keep the puck there or pressuring the opposition or take it away. |
| Freezing the Puck |
|
A player freezes the puck by holding it against the boards with the stick or skates.A goalie freezes the puck (when the opposition is threatening to score) bye either holding the puck in the glove or trapping it on the ice. Note: A delay-of-game penalty can be called if the goalie freezes the puck when the opposition is not threatening |
| Full Strength |
|
When a team has five skaters on the ice plus their goaltender. |
| Hat Trick |
|
A player who scores three goals in one game achieves a “Hat Trick.” |
| Icing |
|
An infraction called wen a player shoots the puck from his side of the red line across the opponent’s goal line. Play is stopped automatically. The ensuing face-off is held in the offending team’s end of the ice. A team that is shorthanded (ie Penalty Kill) can ice the puck without being penalized |
| Intermission |
|
An eighteen minute break in between each of the three periods. |
| Linesman |
|
Two linesmen are used to call offside, icing and handle all face-offs not occurring at center ice. Although they do not call penalties, they can recommend to the referee that a penalty be called |
|
|
|